Installation
Before importing the package from the asset store, all required packages have to be installed first.
Required Packages
Since this asset is entirely DOTS based, all of the Unity ECS packages should be installed.
The full list of the required packages is as follows:
- “com.unity.entities”: “1.4.4”,
- “com.unity.entities.graphics”: “1.4.17”,
- “com.unity.physics”: “1.4.4”
Other versions, especially later versions might also work, but the above versions have been verified to be compatible.
Installing Orbis
To install this asset into your project, simple import it using the package manager.
Unsafe Code
Since Orbis uses unsafe C# code for maximum performance using pointers, it is required to enable unsafe code compilation in the player settings. This can be found in Project Settings -> Player -> Other Settings -> Script Compilation -> Allow ‘unsafe’ Code.
Optional Editor settings
To enable a much faster enter play mode, enable ‘Enter Play Mode Options’ in Project Settings -> Editor. This drastically reduces the time it takes to start playmode while in the editor, and has no effect on player builds. Please note that this skips Domain and Scene reloading, which might be an issue with other assets. Orbis however is fully compatible.